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The new game from the Dead Cells designer is a Yakuza action roguelike

Reveal trailer

During this year’s Devolver Direct we got a first look at a roguelike called Tenjutsuthe next game of the former Dead cells Designer Sebastian Benard.

Tenjutsu The reveal trailer features a nifty animation showing the game’s main character, a “renegade Yakzua,” battling some criminals. Then we see the gameplay and it becomes clear that Tenjutsu is a top-down action roguelike beat-’em-up in which players try to survive while fighting enemies, collecting currency and other buffs, and upgrading parts of the city they save to have better shops and restaurants to eat at.

A press release revealed a little more about Tenjutsu lore, explaining that it is set in a location in Secret Garden City that is controlled by four Yakuza syndicates. The main character goes rogue and then fights to rid the city of these four syndicates in any order. It looks like Tenjutsu will give players the leeway to take plenty of time to explore the city, but a system has also been hinted at where enemies become harder to defeat the longer players take to complete a run.

Devolver Digital

If you are not familiar with Sébastien Benard, he was one of the first two developers to Dead cells at Motion Twin and was to be considered the lead designer of the popular roguelike. He left Motion Twin in 2019 as development manager for Dead cells After the launch, it was Evil Empire and Motion Twin started exploring his next project, which we now know as Gone with the wind. Benard then founded his own company called Deepnight Games and worked on smaller titles. Tenjutsu is definitely Deepnight Games’ biggest release to date.

At this time, Tenjutsu doesn’t have a specific release window, with Devolver only saying it will release for PC and consoles sometime in the future.

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