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Dead by Daylight developer promises “adjustments” to user interface after fan outcry

Dead by daylight has a UI problem. Developer Behaviour Interactive made sweeping changes to the UI layout in DBD patch 8.1.0 and the outcry from players has gotten so loud that the team says it will make “some adjustments” based on feedback, but I’m not sure that will be enough. The game’s UI just got worse in many ways and players are calling on Behaviour to completely reverse this, and only time will tell if that succeeds.

When Dead by Daylight’s UI changes were publicly tested, many felt it was too cramped. Additionally, it now takes more than three clicks to switch between Killer and Survivor, switch between character categories, and view character history.

Before patch 8.1.0, all the characters you owned were at the top of the menu. They are now interspersed with characters you don’t own, making navigating between them infinitely more cumbersome. A lot of text is also now less readable, as small letters and numbers are not given enough visual depth. This makes the words in the multiplayer game infinitely harder to read.

Behaviour is aware of these complaints and a statement shortly after the release of patch 8.1.0 shows that the team is listening.

Dead by Daylight UI Feedback: A tweet from Behaviour Interactive about listening to DBD UI feedback

“Thank you for sharing your thoughts!” writes Behaviour. “We’ll be looking at player feedback to make some adjustments to the new UI in the future. We’ll be able to share more once the changes are confirmed.”

Behaviour Interactive has already doubled down on updating the DBD UI, so I expect most of these changes to stick. However, the team at least admits that they’re listening to the player base, so any particularly egregious examples that the community is vociferously complaining about could be changed in the near future.

Despite this, players have not reacted kindly to Dead by Daylight’s new patch, with the UI being just one of many problems. A massive generator glitch reduces the number of tasks survivors have to complete to complete the game, and the stamina mechanic keeps breaking when it’s needed most. So DBD’s UI problem is just one of many right now.

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To Behaviour’s credit, after vocal feedback from fans, the cosmetics and character selection screens have returned to four columns, having previously been three. This was one of many UI issues, but Behaviour’s willingness to change it back and make it much more user-friendly could bode well for future UI improvements.

Aside from the UI issue, there’s a lot going on in DBD right now. Dead by Daylight’s new 2v8 mode is exactly what the asymmetric horror game needs, and DBD cross-progression is a great addition, even if it does make some DLCs more expensive on PC.

We’re here to help you with your next session on the Rift with a complete breakdown of the DBD Killer tier list and all the free DBD codes currently available.

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